Ok...
That's partly why I created this blog: for gems like these that I want to keep someplace, but not in my bookmarks.
Here you have some crazy fight between on the one side Two Girls from the Terrible Trio from FFX-2 (Yuna and... dammit), Kairi from Kingdom hearts, Rinoa from FF8, Tifa from FF 7 (goth version from Kingdom Hearts 2, though) and on the other side... uhhhh... Guess I'm not that hot on fighting games. Anybody can identify the four women there, please? Cause I don't.
Anyway, great creation, it's smooth, it's wonderful, it's a great fight, there are even potions to be drinked. My mouth just can't seem to get back into the right position, it's somewhere ont the floor of my room.
http://www.gametrailers.com/player/usermovies/115884.html
http://www.gametrailers.com/player/usermovies/193489.html
Now, if only I could download them to be sure I do not lose these gems...
Here another movie from the same author, or "what would happen if master Chief and Samus Aran met". It's just great too, with some winks to matrix and to Equilibrium:
http://www.gametrailers.com/player/usermovies/57998.html
And the ending will leave you speechless!
To give credits where it's due: Monty Oum, you rock. You just do...
http://www.montyoum.deviantart.com/
Showing posts with label video. Show all posts
Showing posts with label video. Show all posts
April 15, 2008
March 6, 2008
Evolution of Water in Video Games
I found this interesting video.
The author compiled images of games through 27 years of gaming showing the evolution of water. It's interesting to see that first, it's just an harmonious blue (which reminds me of the comic #7, here). Then, unmoving pixels of different colors to show a wave effect. Different main colors to show the depth. or the proximity to shore.
Then, a little animation.
Then, interaction between character and water.
Finally, a semi translucent liquid instead of the blue one. With waves. Which reacts to interaction, be it from the character or from other sources (rain, falling logs, crocodile, etc).
There are other games he could have used, but I admit it's impossible to get all the images of all the games where water exists. Still, Titan Quest, Morrowind and Oblivion all show, to my mind, beautiffully animated water (when your computer is upgraded enough to ;)). I thnk Farcry and Crysis aren't bad at this either.
It's difficult to reenact effectively and beautifully the nature around us. It's so random, there are so many possible interactions... But still, as time passes, they manage to do it more and more. Gravity has become a common part of video games nowadays, and I must admit I find some fun in watching it just for the sake of watching it (I like railroading games to do something different than expected, like a tank race in Desert Combat ;) ).
Well, I just hope they'll manage one day to make a really immersing Massively Multiplayer Game where you can interact with everything. But... I fear I would never disconnect, then ;).
The author compiled images of games through 27 years of gaming showing the evolution of water. It's interesting to see that first, it's just an harmonious blue (which reminds me of the comic #7, here). Then, unmoving pixels of different colors to show a wave effect. Different main colors to show the depth. or the proximity to shore.
Then, a little animation.
Then, interaction between character and water.
Finally, a semi translucent liquid instead of the blue one. With waves. Which reacts to interaction, be it from the character or from other sources (rain, falling logs, crocodile, etc).
There are other games he could have used, but I admit it's impossible to get all the images of all the games where water exists. Still, Titan Quest, Morrowind and Oblivion all show, to my mind, beautiffully animated water (when your computer is upgraded enough to ;)). I thnk Farcry and Crysis aren't bad at this either.
It's difficult to reenact effectively and beautifully the nature around us. It's so random, there are so many possible interactions... But still, as time passes, they manage to do it more and more. Gravity has become a common part of video games nowadays, and I must admit I find some fun in watching it just for the sake of watching it (I like railroading games to do something different than expected, like a tank race in Desert Combat ;) ).
Well, I just hope they'll manage one day to make a really immersing Massively Multiplayer Game where you can interact with everything. But... I fear I would never disconnect, then ;).
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